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- SPORTSBOOK
- RULEBOOK
- WAGER TYPE
| Welcome to The BetVegasVic.com Sportsbook |
| We'll help put you ahead of the game before you even start playing. |
In the sportsbook at BetVegasVic.com, we are committed to the complete satisfaction of each and every client.
We offer wagering on a vast array of events including: athletic, entertainment, political and much much more.
Where Las Vegas sportsbooks are hampered by the number of wagering options available, we at BetVegasVic.com have unlimited possibilities. In Las Vegas, a sportsbook is limited by the amount of space on the display boards. The HUGE advantage of wagering with BetVegasVic.com, is our ability to come up with a limitless amount of wagering options.
And as a token of our commitment to our clients, if you are interested in a line on a particular event, we will go the extra mile to find a line. If we can’t, we will do everything in our power to make a line on the event. Let’s face it, we are in the business to gamble, that is what we do! |
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| Rules and Requirements |
| General Rules When Wagering With Us... |
Please review the following carefully. These are the terms and conditions for the Sportsbook account holders. If you have any questions or concerns, please feel free to contact us at any time.
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| Wagering Over the Phone |
- Our phones are generally answered with: "How may I help you?". The Customer must give their Personal Account Number and initials before they may wager or access their account information.
- All phone conversations are recorded. After wagers are placed there will be no read back. All wagers that are recognizable on tape are considered placed. If a call gets disconnected it is the player's responsibility to call again and to make sure he/she received all his/her bets or to cancel bets. Play back of the recording settles all claims and disputes. Management's decision is final.
- All sporting events must be played at their originally scheduled time, place, and date unless otherwise specified. If an event is postponed and then later rescheduled, it will be deemed "No Action" and all moneys will be credited accordingly.
- In the case of an obvious error on the posted line, scheduled time, or maximum wager, any wagers will be deemed "No Action" wager and all moneys will be credited accordingly.
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| Wagering Over the Internet |
- The Customer must log in using their Personal Account Number and password before they may wager or access their account information.
- It is the Customers responsibility to keep their password secure. All wagers placed in the account will be binding. Passwords can be changed on request by the Customer at any time.
- Each wager must be confirmed using the Customers wagering initials. If a wager has not been confirmed, it will not be entered in the account.
- It is the Customers responsibility to review their wagers after each play, or before logging out to make sure all bets are correct. If the Customer has made a mistake entering a play, the play can be deleted if
- The mistake is reported no more than 30 minutes from the time the wager was placed.
- The wagered event has not begun.
- A line or odds change on the event has not occurred.
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| General Account Terms |
- Only one (1) account allowed per person.
- All Customer claims must be brought to management's attention no later than (2) two weeks from the day the wager in question was placed. No claims will be honored after this period.
- Minimum wager on sporting events is US$5.00. For horse races the minimum wager is US$1.00.
- Generally, postponed and/or rescheduled sporting events will constitute a No Action Wager, and money will be credited back to the account. Certain sports have exceptions such as Tennis or Golf matchups where a wager will continue until the match is final. See our sports guide for more info.
- A timestamp will be placed on all horses wagers. All horse wagers must be placed prior to two (2) minutes before the race starts.
- The Sportsbook reserves the right to refuse or limit any wager. This may include, but not limited to past-posted plays, obvious line errors, or exceeded bet limit amounts.
- You must be 21 years of age or older to play.
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| SPORTS GUIDE |
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The Sportsbook Sports Guide
Here is a general sporting guide for your use. It can help answer many questions about the rules involved with betting various sports. If you have any further questions, feel free to give us a call, or send an email. We will be happy to help.
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Football (American)
Various Leagues Offered Include: NFL (Pros), NCAA (College), CFL (Canadian), ARENA
- Wager on a football game by using spreads, moneylines, game totals, and team totals.
- Wagering on various quarters and halves. Quarters include 1st Qtr, 2nd Qtr, 3rd Qtr, and 4th Qtr. Halves include 1st Half and 2nd Half.
- Wagering on Futures: Ex. Odds to win the Superbowl, Odds to win Divisions, Odds to win Conferences, Total Season Wins.
- Proposition Wagering: Ex. Monday Night, Thursday Night, Sunday Night, Playoffs, Superbowl
Football Rules
- For wagering purposes, a football game (pro or college) becomes official after fifty-five (55) minutes of play.
- Games lasting under 55 minutes constitute "No Action" or "Push/Cancel" and all money is refunded.
- Wagering on the game period spread, moneyline, or total (over/under) include any overtime scoring.
- Half-time (2nd Half) wagering includes any overtime scores. Fourth Quarter wagering does NOT include overtime scores.
- When wagering action points on totals in college football, overtime is NOT included.
- NFL rules and regulations will apply to CFL unless otherwise stated.
- Las Vegas Rules apply for any rules not mentioned here.
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Basketball
Various Leagues Offered Include: NBA (Pros), NCAA (College), WNBA (Women's), OLYMPICS, EUROPEAN
- Wager on a basketball game by using spreads, moneylines, game totals, and team totals.
- Wagering on various quarters and halves. Quarters include 1st Qtr, 2nd Qtr, 3rd Qtr, and 4th Qtr. Halves include 1st Half and 2nd Half.
- Wagering on Futures & Propositions. i.e. Odds to win the NBA Championship
Basketball Rules
- For wagering purposes, a basketball game becomes official after forty-three (43) minutes of play for pros, and thirty-five (35) minutes of play for college.
- Games ending before official time constitute "No Action" or "Push/Cancel" and all money is refunded.
- Wagering on the game period spread, moneyline, or total (over/under) include any overtime scoring.
- Half-time (2nd Half) wagering includes any overtime scores. Fourth Quarter wagering does NOT include overtime scores.
- Las Vegas Rules apply for any rules not mentioned here.
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Hockey
NHL Hockey
- Wager on a hockey game by using moneylines, Canadian pucklines, Eastern pucklines, game totals, and team totals.
- Wagering on various periods. Periods include 1st Period, 2nd Period, and 3rd Period.
- Wagering on Futures & Propositions: i.e. Odds to win the Stanley Cup
NHL Hockey Rules
- For wagering purposes, a hockey game (pro or college) becomes official after fifty-five (55) minutes of play.
- Games ending before official time constitute "No Action" or "Push/Cancel" and all money is refunded.
- Games must take place on the site and date scheduled. (unless otherwise specified)
- Overtime scores are included on all game period wagers. Third Period wagering does NOT include overtime scores.
- Wagering on the game period includes overtime and penalty shootout. In the case of penalty shootout ONLY 1 POINT will be awarded to the winner.
- Las Vegas Rules apply for any rules not mentioned here.
International/European Ice Hockey
- Wagering can be via handicap or 3-way moneyline with a tie option.
Handicap Betting
- The result at the end of regulation time (60 minutes) determines the result of the wager. Overtime and penalty shootouts do not count towards a team's score for wagering purposes. If a game is tied at the end of regulation, wagers placed at +1/2 are winners.
- A game becomes official after it is completed according to league rules, including overtime and penalties.
- Games must take place on the site and date scheduled. (Unless otherwise specified)
3-Way (Tie Option)
- The result at the end of regulation time (60 minutes) determines the result of the wager. Overtime and penalty shootouts do not count towards a team's score for wagering purposes. If a game is tied at the end of regulation, wagers placed on the tie option will win; wagers placed on either team will lose.
- A game becomes official after it is completed according to league rules, including overtime and penalties.
- Games must take place on the site and date scheduled. (unless otherwise specified)
Hockey Propositions
- All teams listed in the proposition must start or the wager will be deemed no action.
- Player to Score the Most Points: If two or more players listed have the same amount of points, then the wager is canceled.
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Baseball
Various Leagues Offered: AL, NL
- Wager on a baseball game by using runlines, moneylines, game totals, and team totals.
- Wagering on Futures: ie: Odds to win the World Series, Odds to win the Pennants, Odds to win the Divisions, Total Regular Season Wins
Baseball Rules
- When wagering on baseball moneylines, the following options apply to pitchers:
Pitcher Options:
1. Listed Pitchers - both pitchers must start in order to have action.
2. Selected Action - the pitcher of the team you have wagered on must start in order to have action.
3. Opposing Action - the pitcher of the opposite team you have wagered on must start in order to have action.
4. Action - there is action regardless of the starting pitcher.
*Starting Pitcher = Pitcher who starts game and throws the first pitch for the team. *Choosing an action bet (options 2, 3, or 4) might lead to an adjusted price if the starting pitcher does not start the game since the original price was based on the listed (advertised) pitcher starting the game.
- When wagering on runlines, game totals, or team totals, both listed (advertised) pitchers must start, otherwise there is "No Action" or "Push/Cancel" on straight wagers, and parlays drop to the next lower level
- A baseball game becomes official for moneyline wagering purposes after 4 1/2 innings if home team is winning, or 5 innings if visiting team is winning.
- If a game is cancelled or suspended, the winner is determined by the score after the last full inning (unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called).
- Money will be refunded if the home team ties the game, and the game is then suspended.
- Events do not carry over to the following day (unless otherwise specified).
- For runlines and game totals (over/under), a baseball game becomes official after 8 1/2 innings if home team is winning, or 9 innings if visiting team is winning.
- If a game goes past 9 innings and is not completed (ie suspended, curfew, rain delay, etc.), there is action on game total and runline wagers.
- When betting on "mega runs," all games that are covered must be declared official for action. Action continues on mega run bets regardless of starting pitchers.
- Las Vegas Rules apply for any rules not mentioned here.
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Horses
Fixed Odds Wagering
- Wagering on Future Events i.e. Breeders Cup, Kentucky Derby, Preakness, etc.
- If the horse that is wagered upon does not qualify to enter the race, the wager is a loss.
Thoroughbred Wagering
- Wagers can be placed on all thoroughbred tracks as well as on selected harness racks.
- Wagering is possible by Win, Place, Show, Exactas, Quinellas, Trifectas, Parlays and Daily Doubles.
Horse Rules
- A time stamp will be placed on all wagers.
- All horse wagers must be placed prior to two (2) minutes before the tracks published post time. All wagers placed past this cutoff will be cancelled.
- Track Odds will be paid on winning horses up to a maximum of:
- Straight wagers: Win 20-1, Place 8-1, Show 4-1
- Exotics: Exactas, Daily Double, Trifectas, etc. 100-1
- Wagers will be graded by horse name and not the program or post position number.
- When betting horses with an entry, and you want action on all horses in the entry, you must choose the entry, i.e. 1X (Entry), and not an individual horse. For example, in a race with 1, 1A, and 1X, you must place a bet on 1X to guarantee action on both 1 and 1A. By placing a bet on 1X, you still have action even if one of the horses in the entry is a scratch.
- You also have the option of placing a bet on an individual horse (i.e. 1 or 1A) in an entry which means you only want action on the entry bet if the individual horse selected does not scratch. If the individual horse selected runs, your wager will be treated the same as a bet on 1X (Entry).
- Exotic wagers will only be paid in cases where the particular track offers this type of bet. If an exotic wager is placed on a race that does not offer it, the wager will be refunded.
Horse Matchups
- All horses listed in the matchup must start in order for there to be action. However, in cases where the matchups are against "the field," (meaning all other horses in the race) and a horse scratches that is part of "the field," the bet will still stand.
- The winner of a horse matchup is the horse with the best finish placement.
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Golf
Win or Show
- We offer odds for a golfer to win or show (show = 1st, 2nd, 3rd, or 4th) in a tournament. If the golfer does not tee off to start the tournament, the wager will be "No Action" or "Push/Cancel" and all money will be refunded.
- In the event of a tie, odds are paid proportionally. This is determined by taking the odds for the wager and adding 1 for the stake. The result is divided by the number of golfers involved in the tie, and then multiplied by the number of winning positions occupied.
- ie: If 3 golf contestants tie for 4th in a tournament the payout would be (1 + odds) divided by 3 [number of contestants tied for 4th] multiplied by 1 [number of winning positions occupied - 4th place only].
- ie: If 3 golf contestants tie for 3rd in a tournament the payout would be (1 + odds) divided by 3 [number of contestants tied for 3rd] multiplied by 2 [number of winning positions occupied - 3rd and 4th positions].
- If a tournament does not go the scheduled number of holes (usually 72), and PGA officials agree to shorten it, wagers are still valid.
Wagering on match-ups between golfers
- The winner of the match-ups will be decided by which golfer ends up with the lowest score having played equal rounds. Both golfers must tee off in the tournament or the wager will be "No Action" or "Push/Cancel" and all money will be refunded. If one of the golfers misses the cut, withdraws, or is disqualified during the tournament, the opposing golfer wins the match-up.
- Often match-ups are updated after each round. These new odds will be for the entire remainder of the tournament including the possible event of a playoff.
Golf Rules
- Golf Prices (Matchups, Win, and Show) will be updated daily for each tournament whenever possible. All prices will reflect the entire tournament and not the daily events.
- Las Vegas Rules apply for any rules not mentioned here.
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Soccer
Moneyline with Tie
- This is the most common odds used by The Sportsbook where the bettor (punter) has three choices: team A, team B, or a tie. This type of wagering makes sense, since in regular season it is possible for a match to end in a tie. If you wager on a team in this scenario and the outcome of the match at the end of 90 minutes is a tie, the wager is a loss. If you wager on the tie, and one of the teams wins at the end of 90 minutes, the wager is a loss.
important Note
- The Sportsbook mainly uses Moneyline with Tie type of odds. Unless otherwise specified, all bets are for regulation time (first 90 minutes) only. Different bookmakers apply different sets of rules with regards to soccer betting. Please make sure you understand The Sportsbook full set of rules before wagering on soccer.
To Advance Wagering
- For competitions such as the World Cup or FA Cup a two option only line may be quoted. This is a wager on a team to advance, whether they win in 90 minutes, in an extra time period, or in a penalty shootout. There is no possibility of a tie.
In Game (or Live) Betting
- For popular events, the game itself may be opened again for wagering after it is has started. Please note that this is ALWAYS AN ADJUSTED GAME PRICE. It is not a wager to win a certain half, such as may be offered for American football or basketball.
Proposition (Exotic) Wagering
- All proposition wagers are for 90 minutes only. This includes:
- Correct score - where you must correctly predict the final score of the game.
- Halftime/fulltime - where you must correctly predict the result of the game at half time and at 90 minutes. For example if you wager USA/Draw as your halftime/fulltime option then USA must be winning at half time, and a draw at 90 minutes for your wager to be a winner.
- First/Last goal scorer - where you must correctly predict the player who will score the first (or last) goal. This comprises two separate markets and you must clearly state whether you wish to bet on a player to score the first OR the last goal. Any bets accepted without first or last goalscorer stipulated will be deemed to be bets on the first goalscorer market. Bets on players who take no part in the game will be void. Bets on first goal scorer, where the selection does not play until after the first goal has been scored will be void. Bets on first goal scorers where the selection is substituted or sent off before the first goal is scored will be treated as losers. For last goal scorer purposes, should a player take any part in the game, then the bet shall stand. Own goals do not count for purposes of first/last goal scorers. Prices for players not quoted are always available on request, and will count as winners if they score the first/last goal.
- Player to score at anytime - where you must correctly predict a player to score at any time in 90 minutes play. If a player takes no part in a game then bets will be void.
- First half betting - this is on the result of the game as it stands at the end of the first half. Please note that this includes three options and you will notice that the draw can be a favorite for first half betting. Should the game be abandoned prior to half time then all bets shall be deemed void. However, if the game is abandoned after the half time result is known then all bets will stand.
- Total goals - where you must correctly predict the number of goals in the game. This market will typically have three outcomes; 0 goals, 1 or 2 goals and 3 or more goals.
- Booking Points - where you must correctly predict the number of booking points in a game. For betting purposes, a yellow card will be allocated 10 points and a red card allocated 25 points. The maximum points any individual player can accumulate is 35 points. This market will typically have three outcomes, for example; 25 points or under, between 30 to 40 points and 45 points or over. In addition, booked players must be playing at the time of the booking.
- Team to score first/next goal - where you must correctly predict the team to score the first goal. In the event of a game being bet in play then prices on team to score next goal will be available. Please note that there will also be an option for no first/next goal in this market.
- Total Corners - where you must correctly predict the number of corners taken in a match. Corners awarded but not taken will not count towards the total. This market will typically have three outcomes, for example; 10 corners or less, exactly 11 corners, 12 or more corners.
- Time of first goal - where you must correctly predict the time of the first goal. Please note that there will also be an option for no first goal in this market.
- Total Shirt Numbers - where you must correctly predict the aggregate number of the goal scorers' shirt numbers for all the goal scorers in the match. For example, in a match between Everton and Liverpool, Liverpool won the match 3 - 0. Michael Owen scored two goals (Owen wears shirt number 10) and Harry Kewell scored 1 goal (shirt number 7). Therefore the aggregate number for this match was 27 (10 + 10 + 7).
Soccer Rules
- All odds are subject to fluctuation and amendment and are based on the result at full-time. The terms full-time, 90 minutes play, and normal time are all used to denote the period of play that includes injury time but not extra time, penalty shoot-outs, etc.
- Bets will be accepted up to the advertised kick-off time. If a bet is inadvertently accepted which includes a match after its kick-off time, the bet will be considered past-post and voided accordingly. Game date and times posted are for guidance purposes only and are not guaranteed to be 100% accurate.
- Total Goals Betting - Wagering on game totals (over/under) only include goals scored in regulation time. (First 90 minutes)
- Outright Betting - Where there are odds quotes for Outright as well as 90 minutes play (i.e. Cup Finals, etc.) unless "to win outright" or qualifying price has been laid, all bets are settled on 90 minutes of play.
- Divisional Betting - In divisional betting, the finishing position of teams at the end of the scheduled program of matches will determine placing with no allowance for play-offs or subsequent enquiries by the respective leagues.
- Postponed Games - If a game is postponed and rescheduled to occur within 48 hours of the original start time, all bets stand. If rescheduled for more than 48 hours later, all single bets are void and wagers refunded while affected multiple bets will be recalculated excluding that leg.
- Abandoned Games - Should a match be abandoned before 90 minutes of play then all bets will be declared void and wagers refunded WITH THE EXCEPTION OF:
- bets involving first goalscorer and next goalscorer, provided the first/next goal has been scored before the match is abandoned,
- bets involving time of first goal, where the time of the first goal has been determined before the match is abandoned.
- bets involving result at half time (not including half time/full time betting), where the half time result is known.
- If a match is suspended and an official result is declared immediately (same day) by the ruling body, we will grade the match as a result declared by the ruling body. This scenario is not considered an abandoned match.
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Tennis
Fixed Odds
- Like other similar types of contests, you may wager on a player to win a tournament at fixed odds.
- Tournament wagers are considered "All-In." Refunds are not given if a player withdraws.
Match-ups
- Head to head match-ups are available between contestants.
- Two full sets must be completed without either player retiring or being disqualified for head to head match-up wagers to stand. Otherwise, wagers will be "No Action" or "Push/Cancel" and all money will be refunded.
- Wagers placed on match-ups WILL have action even if the match is postponed (due to weather) and completed on a later date.
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Boxing
Types of Wagers
- Wagering on a fighter usually involves Moneyline (Win Price) types of odds.
- Proposition wagering is often available including total number of rounds, win by knock-out, win by decision, and even wager on the draw.
- The draw is available as a proposition. If you wager on a fighter, and the fight ends in a draw, the wager is "No Action" or "Push/Cancel" and all money is refunded.
Boxing Rules
- The decision that is declared the night of the fight will be considered final and used when grading wagers. Wagers will not be re-graded if the decision is overturned at a later point in time.
- If a match is postponed and rescheduled to occur within 7 days of the original start time, all bets stand. If rescheduled for more than 7 days later, all single bets are void and wagers refunded while affected multiple bets will be recalculated excluding that leg. (Unless Otherwise Stated in the Event Disclaimer)
- Las Vegas Rules apply for any rules not mentioned here.
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Motor Racing
General Motor Racing Rules - Applies to all series:
- Results will be graded at the end of the race as posted on the official site for that series e.g. Nascar.com, f1.com, indyracingleague.com etc. If there was an error on the site in the posting of the results, then the results will be regraded. If changes are subsequently made due to appeals or decisions of the governing body unrelated to the original finishing order (i.e. penalties for rules infractions, dangerous driving, etc.) the original results will still be deemed as the official results for grading purposes. Appeals and administrative penalties are not applicable for betting purposes.
A driver must start for action. If the driver withdraws prior to the start of the race then bets on said driver will be refunded. If he withdraws after the start or is replaced by another driver all bets on that driver will stand. In the case of a replacement driver the original driver will be deemed as the driver of that car for the entire race.
For win bets and pole bets to count at least 1/2 of the scheduled drivers must start in the race or in the qualifying session for pole bets. Similarly for multiple position bets such as top 3, top 8 etc. at least 2/3 of the scheduled drivers must start in the race. If fewer than 2/3 of the scheduled drivers start all bets will be graded as a push/cancel.
Wagering on the "Field" includes any driver that odds have not been assigned to.
Match-Up betting: Applies to all series.
- When wagering on a match-up, both drivers involved must start the race otherwise the wager is "No Action" or "Push/Cancel" and money is refunded. The start of the race is signified by the lap where the cars have completed the warm up laps and the race begins to countdown. In NO instance will warm up laps be counted for betting purposes. In a case where the starting driver is replaced during the race with another driver from the same team, the position the new driver finishes in will be awarded to the original driver. This holds for wagering on win odds and/or match-ups.
In head to head betting if 2 drivers retire from the race on the first lap then all bets on those drivers will be graded as a push/cancel. Subsequent to the first lap, the final results posted on the official body's website will be used for grading purposes.
Qualifying Matchups - all series:
- Qualifying match-ups are graded based on qualifying times (not the starting line-up).
- Qualifying match-ups are deemed action as soon as the driver starts the qualifying lap and the timer begins.
- If a driver has started the qualifying lap, but does not post a time because of mechanical failure, accident, etc. the wager will still be graded as action.
- If the driver fails to start the qualification for any reason (i.e. does not begin the timed qualifying session), then the wager will be graded as no action, and money refunded.
- If a driver starts a qualifying session, but fails to post a time, then the driver will be deemed to have no time, which is the slowest time possible. If two drivers are matched up against each other, and neither posts a time, the matchup will be graded as a push/cancel.
- In the case where two drivers post the exact same time to the thousandth of a second, then the matchup will be graded as a push/cancel. The starting position where the governing body places them in this instance is not relevant for betting purposes.
- For NASCAR only, qualifying matchups are closed at the start of first practice unless a disclaimer is made on the site otherwise. This may occur when practice is the day before qualifying. If a disclaimer is not made, any qualifying bets made after the first practice session has begun will be graded as no action, and the bets will be refunded.
Nascar Propositions
- All Nascar propositions will be graded if the race is run to at least half of the scheduled laps with the exception of "average speed for the race." Average speed will only be paid out if the race is run to the full scheduled number of laps. If the race is halted prior to the scheduled number of laps, then the average speed contest will be graded as no action, and the bets will be refunded.
Formula 1 Propositions:
All Formula 1 propositions are action unless a disclaimer is made on the site staying the exception.
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Rugby
Rugby League and Rugby Union
- Payouts are based on the official declared result given by the governing bodies.
- In the event a match is abandoned or postponed, all bets are void and wagers refunded.
- In the case of a drawn match, all bets at the moneyline will be void, and money refunded. Bets made at the line will stand.
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Cricket
One Day Matches
- In the event of a tie, all bets will be void (all bets called off)
- If a full match is abandoned (due to weather or any other reason) all bets on the match are deemed void and are refunded. If a match is transferred to a reserve day, new bets will need to be placed.
- If a match is declared a "no result," it is deemed abandoned, and all bets relating to the end result are void, and money refunded.
- If a match is shortened by the relevant recognized governing body (due to weather or any other reason) but not abandoned, all bets will stand including in running bets and the results will be those determined by the relevant recognized governing body under the competition rules. (Duckworth/Lewis method)
- In knockout competitions (i.e. ICC Knockout and World Cup) "bowl offs" to determine the result of an individual match will not count. Tie or abandoned rules will apply.
- In tournaments where a "bowl off" is required to determine the winner, the result of the "bowl off" will apply.
One Day Series Betting
- All scheduled matches must be played, otherwise all single bets are void and wagers refunded. Affected multiple bets will be recalculated excluding that leg.
- In a two team, best of series, the event of a tied series where both teams are declared joint winners, all bets will be refunded.
Test Matches
- At least one ball must be bowled for all bets on the relevant match to stand. (Unless the official result is an abandoned match, where all bets are deemed void, and bets refunded)
- In the event of a tie, all bets will be void and money refunded.
- In the event of a tie in two way betting (i.e. Australia to win and Australia not to win), all bets will be void and money refunded.
- All scheduled matches must be played, otherwise all single bets are void and money refunded.
Other Rules
- For batting (most runs) or bowling (most wickets) "head-to-head" betting, both batsmen must reach the crease or both bowlers must bowl one ball for bet to stand. Otherwise, all single bets are void and wagers refunded.
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Table Tennis
Fixed Odds
- Like other similar types of contests, you may wager on a player or a team to win a tournament at fixed odds.
- Tournament wagers are considered "All-In." Refunds are not given if a player or team withdraws.
- The match must be fully completed without either player retiring or being disqualified for wagers to stand.
Match-ups
- Head to head match-ups are available between contestants or teams. It is based upon correctly selecting the player or team who officially wins the match.
- If a player withdraws from the match before it is finished, the bets will be refunded, regardless of when in the match the player resigns.
- Wagers placed on match-ups WILL have action even if the match is postponed and completed on a later date.
- Bet stand regardless of any change of venue.
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Other Events / Notes
AFL
- Payouts are based on the official declared result given by the governing bodies.
- In the event a match is abandoned or postponed, all bets are void and wagers refunded.
- In the case of a drawn match, all bets at the moneyline will be void, and money refunded. Bets made at the line will stand.
Athletics/Olympics
- Betting is on an "all-in" basis. (No refunds for non-starters)
- Payouts are based on the "podium positions."
- If an event is postponed, and rescheduled to occur within 48 hours of the original start time, all bets will stand. If rescheduled for more than 48 hours later, all single bets will be void and wagers refunded, while affected multiple bets will be recalculated excluding that leg.
Movie Propositions
- Three day weekend refers to Friday/Saturday/Sunday.
- Four day weekend refers to Friday/Saturday/Sunday and Holiday Monday.
- All movies must be shown in at least one thousand (1,000) theatres (USA and Canada) for action. If the movie(s) are not shown in one thousand (1,000) theatres, then the contest will be graded as no action and all money will be refunded.
- The official results are those of Neilsen Entertainment, and are posted on Monday for a three day weekend, and Tuesday for a four day weekend at www.entdata.com.
Notes
- "All-In" Betting is a term that means once you place your bet it will stand regardless of whether your team or selection plays or not. This condition will generally apply to "win the competition" or "win the tournament" type events.
- *All futures are regraded as "all-in" betting - no refunds are given in the case an individual or team withdraws from such event.
- Unless otherwise specified, events must take place within two weeks of the date specified for the event. If the event is postponed beyond that time for any reason, then the contest will be declared no action and all bets will be refunded.
- The official result as declared by the sports governing body is used to decide bets on sports not mentioned in this guide.
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| Sportsbook Wager Types |
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No matter how you like to bet, we offer your preferred wagering method! If you are not clear on how any one of these wager types work, please give us a call or send us an email. We will be happy to help you.
- Straight Bets
- Money Lines
- Spread, Runline, Puckline
- Game Totals
- Team Totals
- Buying Points/Moving the Line
- Parlays
- Teasers
- Round Robins *
- If Bets
- Action Points/Bets *
- Action Reverse *
- Action Reverse Bird Cage *
- Future Wagering
- Quarter/Period Wagering
- First Half Wagering
- Second Half Wagering
- Propositions
- Open Parlay & Teasers *
- Horse Win/Place/Show
- Horse Exotic
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Online |
Phone |
Side |
Total |
$ Line |
Parlay |
Teaser |
Halftime |
Halftime |
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Juice |
Juice |
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Sides |
Totals |
| NFL |
-105 |
-110 |
$5.000 |
$1.000 |
$1.000 |
$1.000 |
$1.000 |
$2.000 |
$1.000 |
| CFB |
-105 |
-110 |
$3.000 |
$1.000 |
$500 |
$500 |
$1.000 |
$1.000 |
$500 |
| CANADIAN |
-105 |
-110 |
$500 |
$500 |
$500 |
$500 |
$0 |
$500 |
$250 |
| NBA |
-105 |
-110 |
$2.000 |
$1.000 |
$500 |
$500 |
$500 |
$1.000 |
$500 |
| NCCA BK |
-105 |
-110 |
$1.000 |
$500 |
$500 |
$500 |
$500 |
$500 |
$250 |
| WNCAA BK |
-105 |
-110 |
$500 |
$250 |
$250 |
$250 |
$250 |
$250 |
$250 |
| WNBA |
-105 |
-110 |
$500 |
$250 |
$250 |
$250 |
$250 |
$250 |
$250 |
| MLB |
-104 |
-105 |
$1.000 |
$1.000 |
$3.000 |
$500 |
$0 |
$1.000 |
$500 |
| PROPS **** |
-115 |
-115 |
$250 |
$250 |
$250 |
$0 |
$0 |
N/A |
N/A |
| TOURNAMENTS |
N/A |
N/A |
N/A |
N/A |
$1.000 |
N/A |
N/A |
N/A |
N/A |
| *** Prop limits are subject to change and will be reduced if player wagers only on props |
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| PARLAYS: STRAIGHT & TOTAL BETS |
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| Football & Basketball |
2 team ... 13 - 5 |
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3 team ... 6 - 1 |
Please Note: The maximum payout on any parlay is $100,000.
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4 team ... 11 - 1 |
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5 team ... 21 - 1 |
In case of "No Action" or a "Tie," Parlay is reduced to the next lowest number of plays. A two team parlay becomes a straight bet.
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6 team ... 40 - 1 |
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7 team ... 75 - 1 |
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8 team .. 100 - 1 |
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| FOOTBALL TEASERS |
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6 pts |
6 1/2 pts |
7 pts |
Ties on 2 team Teaser are a push. Meaning, a tie and win is a push and a tie and a loss is a push. |
2 teams |
10-11 |
5-6 |
10-13 |
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3 teams |
9-5 |
8-5 |
7-5 |
Ties on 3-6 team Teasers revert to the payout on the next teaser. |
4 teams |
5-2 |
2-1 |
3-2 |
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5 teams |
4-1 |
7-2 |
3-1 |
Example: 4 Wins and a Tie on a 5 team Teaser reduce payout to that of a 4 team Teaser, etc. |
6 teams |
8-1 |
7-1 |
6-1 |
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Open teasers with one losing selection need to be closed within 1 month of the original selection |
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| SWEETHEART FOOTBALL TEASERS |
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# teams |
points |
payoff |
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3 teams |
10 |
10-13 |
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4 teams |
13 |
5-7 |
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* Sides Only - No Totals |
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ALL TIES LOSE |
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| BASKETBALL TEASERS |
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5 pts |
5 1/2 pts |
6 pts |
Ties on 2 team Teaser are a push. Meaning, a tie and win is a push and a tie and a loss is a push. |
2 teams |
-110 |
5-6 |
10-13 |
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3 teams |
9-5 |
8-5 |
7-5 |
Ties on 3-6 team Teasers revert to the payout on the next teaser. |
4 teams |
5-2 |
2-1 |
3-2 |
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5 teams |
4-1 |
7-2 |
3-1 |
Example: 4 Wins and a Tie on a 5 team Teaser reduce payout to that of a 4 team Teaser, etc |
6 teams |
8-1 |
7-1 |
6-1 |
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| SWEETHEART BASKETBALL TEASERS |
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points |
payoff |
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8 |
10-13 |
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10 |
10-14 |
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